OPHILIA – Adepta Sororitas
Completely burned out from the end of 2022, take me almost 6 months to recover myself and slowly craft a new personal project, I am really grateful after it’s finally done. 🥹🥹🥹
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Every pieces of character are made from Maya, Zbrush combined with Houdini HDA to perfect the shoulder cable – all credit goes to my friend “Sopon Noonurat”
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LookDev/CustomShading/Render : UnrealEngine
Surface : SubstancePainter/Designer
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Finalize in DavinciResolve
Thank you “Filip Friis Stanfeld” for showing me the power of grading and color management system
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I’m more excited to show all the breakdown/full-body design in the near future smiley
PS.NO AI ON EVERY PROCESS OF THE WORK