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The Shape of the Hunt

Artist: Kai Lim
(ukitakumuki | divesignal)
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Sep 9, 2025

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The Shape of the Hunt by Kai Lim

Black Library: The Shape of the Hunt

This piece is, in my own way, dedicated to two very unique creatives whose achievements and trust in me have both inspired and helped me take my work to higher levels. Ghislain Barbe( NOT because he is coincidentally now the art director on Eternal Crusade at BHVR :p , but because when I was a kid I played a PC game called Heavy Gear by Dream Pod 9/Activision, and along with it came a printed game manual with wonderful mecha illustrations and diagrams that blew my little mind, and he was the illustrator of my favourite designs in the book.), and Peter Cooper(an incredibly kind and talented writer/director who years ago offered me the opportunity to do the illustrated set pieces for his HALO fan-film, Operation Chastity). Moreso because I think they might appreciate certain aspects of this image in their own capacities, like the pew pew lazars. Ok really its just about the lazars and the airburst munitions.

And my special thanks and apologies to my truly professional and patient producer, Karen Miksza, for enduring and evaluating a chickenscratch-sketch of mine that resembled more of a Rorschach exercise than anything. You rock!

As for the artwork:
Reading the brief, and visualising the narrative and technical approach, made me want to crawl under a rock somewhere and just go into a coma. But it dawned on me it was really about huge battlesuits and powered armour on bikes in a desert–the very stuff my favourite SF childhood memories were made of. So I put on some Bubblegum Crisis tracks to remind me of what I felt was special about the genre and what I would like to see happen again, and got back to work. “Say Yes!” by Maiko Hashimoto in particular, really helped bring back those memories.

Bearing in mind this is meant to be a triple-fold/paneled illustration; I was to illustrate a White Scars Stormseer fighting a Crisis Battlesuit with a tulwar on the front cover(rightmost third of image), looming Riptide in center third, and miscellaneous combatants filling up the remainder. The White Scars were to seem joyous in the midst of their hunt, armed with lances or tulwars in addition to the bolters on their bikes. All this was to take place on a dusty plain. I immediately thought that a scene showing a breached frontline would work best, to help put across just how fast moving and aggressive the White Scars are known to be, and for all the long distance planning of the Tau once up close and personal with Space Marines on bikes, it can quickly descend into unmanageable chaos. Troops having to divert their attention from the front to acquire stray bikers without hitting their friends, and crisis suits engaging their thrusters to quickly manoeuver along the ranks and train their guns on the bikes. Crisis suits… in a crisis of their own… aha..haha..h-

Check out the e/book by Joe Parrino here!

Illustration © Games Workshop

Art director/producer: Karen Miksza

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Engines of War ArtworkSpace Marines ArtworkT'au Empire Artwork

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deviantart.com

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More Artwork from
Kai Lim

(Total Artworks: 32)
Hammerhead Down by Kai Lim (ukitakumuki | divesignal)
Damocles by Kai Lim (ukitakumuki | divesignal)
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In Midnight Clad by Kai Lim (ukitakumuki | divesignal)
Soul Drinkers Omnibus by Kai Lim (ukitakumuki | divesignal)
Operation Night Rain by Kai Lim (ukitakumuki | divesignal)
Armageddon by Kai Lim (ukitakumuki | divesignal)
Eternal Crusade by Kai Lim (ukitakumuki | divesignal)
Warboss Skarblitz by Kai Lim (ukitakumuki | divesignal)
Blood Angels by Kai Lim (ukitakumuki | divesignal)
Pandorax by Kai Lim (ukitakumuki | divesignal)
Shield of Humanity by Kai Lim (ukitakumuki | divesignal)

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