Tyranid Spore : Battlefleet Gothic Armada II
While I was working on the Tyranids faction, I also made a few of their artillery. Either canons, torpedoes or spore explosives. I was then asked to sculpt this explosive spore which is launched from the Tyranid Spaceships. I made the sculpt on Zbrush, the retopology on TopoGun & ZBrush, the UV mapping with 3ds Max.
Rendered in Keyshot and Marmoset Toolbag
I followed the concept art made by my colleague Edouard Boccard.
The in game shaders of these assets were made by Alizé Maury.








