Tyranid Torpedoes: Battlefleet Gothic Armada II
While I was working on the Tyranids faction, I also made a few of their artillery. Either canons, torpedoes or seed spores explosives. So I made the Torpedo and then created the Seed Spore from it. Torpedo: I made the sculpt on Zbrush, the retopology on TopoGun, the UV mapping with 3ds Max. SeedSpore : I made the sculpt and retopology on Zbrush, the UV mapping with 3ds Max. Both were rendered with Keyshot and Marmoset Toolbag.
I followed the concept art made by my colleague Edouard Boccard.
The in game shaders of these assets were made by Alizé Maury.








